Tries to be MMO-lite but provides zero incentive for grouping up, and doesn't even have a Group Finder or Lobby Creator, or even a decent chat system. No new classes, hardly any new skills, terrible legendary powers, zero innovation or originality. Instead they tried to cater to the Diablo 2 fossils by copy/pasting all the classes & skills from it, and then charged us full price for the same old that everyone and their granny has already played for 1000 hours 10-20 years ago. ~15 years of Diablo 3 development & maintenance, and a few years of Diablo Immortal, yet they learned nothing about what makes a good Diablo game in the 21st century. Codex of Power Aspects are special abilities that you can apply onto rare gear to make them legendary.Wasted potential. Altars of Lilith are statues that glow red and give you a permanent stat bonus. Side Dungeons are areas separate from the overworld map with various objectives and a boss at the end, which reward you with a Codex of Power Aspect upon completion. Areas are the named locations spread around the map and will come naturally from simply unfogging the map. Side Quests are short questlines primarily started by talking to villagers in the many towns and cities, that usually consist of exploring an area, killing enemies or collecting items. Strongholds are enemy-held locations that have various objectives and a boss to defeat, which can unlock town amenities, a Waypoint or Side Quests. Waypoints are fast travel points that are primarily found within towns, cities and prominent story locations. 115 Codex of Power Aspects – Special Abilities.There are the following types of Collectibles (962 Collectibles total):
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